# NeverSink's PoE2 Filter: seven strictness levels, one folder, no auto-update

> A loot filter for Path of Exile 2 that colors, sounds and beams the drops worth picking up. It solves a real problem, but the GitHub copy does not update itself, and uniques on the same base stay indistinguishable.

**NeverSinkDev/NeverSink-Filter-for-PoE2** — This is a lootfilter for the game "Path of Exile 2". It adds colors, sounds, map icons, beams to highlight remarkable gear and inform the user

- Repository: https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2
- Stars: 2,858 · Forks: 225
- Language: Unknown
- License: MIT
- Published: 2026-09-28 · Updated: 2026-09-28 · Language: en
- Canonical page: https://hysenlabs.com/projects/neversinkdev-neversink-filter-for-poe2

## What the PoE2 loot filter actually changes on screen

Path of Exile 2 drops a lot of items, and the ground label for a valuable one looks much like the label for junk. NeverSink's filter is a script for the game's official filter domain language, not a mod or a hack, and its job is to decide what you see and how loudly you see it. Colors, minimap icons, beams and sounds are clustered so that recognition is fast: the README describes this as minimizing the cognitive effort needed to make a good decision, and reusing similar patterns across item classes so the same visual grammar keeps working. The filter assigns economy tierlists (S through E, six tiers for most bases) to currencies, runes, soul cores, catalysts, distilled emotions, essences, omens and fragments or tablets, so a drop's color tells you roughly what it is worth on the market. It also ships a campaign leveling mode that switches to endgame handling at area level 65, inside the same file. If an item is not known to the filter at all, it is shown in a PINK/CYAN color, which the README treats as a signal to update rather than a feature.

## Strictness levels and what each one hides

The repository root carries seven filter files, from 0-SOFT to 6-UBER-PLUS-STRICT, and strictness is the single biggest decision a user makes. Higher strictness means fewer items shown. The README recommends semi-strict for beginners and warns that very strict or above should not be used while leveling unless the character is twinked out in leveling gear, because the filter will hide things a leveling character still wants. Two mechanisms add nuance beyond the level you pick. Rare and normal or magic crafting progression scales which basetypes are shown according to map tier: the README's example is an advanced dualstring bow, still one of the best bases in a level 68 zone but poor in a level 80 zone once newer bases unlock. Separately, bases in area level 82 get special highlight and treatment. So the same file behaves differently at different points in a character's life, which is why the strictness choice is not a one-time setting.

## Installing the filter file on Windows or Linux

The README offers three sources: the filter ladder on pathofexile.com (a click, auto-updates, but you cannot edit or restyle it), FilterBlade.xyz (customizable, with a paid auto-updater that installs nothing), and the GitHub release, which does not auto-update and, in the README's words, is not adjusted to match the economy perfectly. The manual route is the one most people end up following. Download the latest release, extract it with 7zip or a similar tool, and place the .filter file directly in the game's filter folder, not in the onlinefilters subfolder. On Windows that folder is:

```bash
%userprofile%\Documents\My Games\Path of Exile 2
```

On Linux, through Steam's Proton prefix, the README gives this path instead:

```bash
steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile 2
```

Note the README's explicit warning: do not place the file in the onlinefilters folder inside those directories. After copying the file, open the game and go to Escape, then Options, then Game, then Filters, and pick the filter from the dropdown. The README's own instruction list stops there. If the dropdown is empty, the file is in the wrong folder, which is the most common failure of the manual route.

## The unique-item blind spot and other real limits

The filter cannot identify a specific unique on a shared base. A unique Leather Belt might be an expensive Headhunter or a cheap Wurm's Molt, and the filter sees the same base either way; the README extends this to unique jewels and says items needing manual checking usually carry a blue minimap icon. That is a hard ceiling on what any filter in this domain language can do, not a bug the author can fix. The second limit is freshness. The README states that GitHub filters are always updated before a new league starts, four to six hours ahead, and then usually every few weeks, and that they do not auto-update: redownload at least once a league, better once a month. A stale filter does not fail loudly, it just mislabels or hides the current league's valuable drops. The third limit is scope. This is for Path of Exile 2, not PoE1, and it is a filter, not a mod, so it cannot change drop rates, stack sizes or anything about the game itself.

## FilterBlade, the ladder and the GitHub release compared

These three delivery routes differ in who owns the update. The ladder subscription is the least work: subscribe on your pathofexile.com account page, restart the game, select the subscribed filter in options, and it stays current, at the cost of any editing or styling. FilterBlade.xyz is the customization route, where you preview and adjust the filter to your build; its auto-updater is described as not requiring any installation but heavy on the project's servers, which is why it costs a few bucks and doubles as support. The GitHub release is the raw artifact: full control, no automatic refresh, and by the README's own admission not tuned to the economy as precisely as the other two. If you want strictness levels without maintenance, the ladder wins; if you want a dark-mode or mythic restyle from the STYLE folders, you are on FilterBlade or editing files yourself.

## Licence, upkeep and what a league reset costs you

The repository is MIT licensed, which permits reuse and modification with the licence and copyright notice retained; that is a statement about the licence text, not legal advice about your situation. Upkeep is the part people underestimate. Because the GitHub files do not auto-update, the real cost is a recurring manual step: check the releases page before each league, and again roughly monthly, and re-copy the file into the Path of Exile 2 folder. The repository's last push was on 2026-09-04 and the most recent release at that point was 0.10.4, labelled as event support, following 0.10.3 with new currencies and eco craft improvements and 0.10.2a for finetuning. That cadence matches the README's description of league-time updates plus periodic revisions, and it means a filter downloaded months ago may not reflect the current economy tierlists.

## Conclusion

Adopt it if you are playing Path of Exile 2 and want drops ranked by economy tier without editing rules by hand; start on semi-strict, which the README recommends for beginners, and do not run very strict or above while leveling unless you are geared for it. Skip the GitHub download if you want zero maintenance: the filter ladder subscription auto-updates, and the FilterBlade auto-updater costs money but does the same job. Before you commit, verify three things: whether the release you downloaded matches the current league, whether the PINK/CYAN unknown-item color appears in your first maps, and whether your build can still see the basetypes it needs at your zone level, because the filter hides low-tier bases as area level rises.

## FAQ

### Which NeverSink filter strictness level is best in Path of Exile 2?

The README recommends semi-strict for beginners, and warns that very strict or above should not be used while leveling unless the character is twinked out in leveling gear. Higher strictness shows fewer items, so the right level depends on how much you still need low-tier drops.

### Where do I put a NeverSink filter file in PoE2?

Place the .filter file directly in the Path of Exile 2 folder under My Games, the one the in-game folder button opens, and not in the onlinefilters subfolder. On Windows that is %userprofile%\Documents\My Games\Path of Exile 2; on Linux the README gives the Steam Proton path steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile 2.

### Is there a loot filter for Path of Exile 2?

Yes. NeverSink's filter is written in the game's official filter domain language and ships in seven strictness levels from soft to uber-plus-strict, and it is for Path of Exile 2 rather than PoE1. It adds colors, sounds, map icons and beams to highlight notable gear.

### Where can I download NeverSink's item filter for Path of Exile 2?

The README lists three sources: the filter ladder on the pathofexile.com account page, which auto-updates, FilterBlade.xyz for customization, and the GitHub release, which does not auto-update. The GitHub download must be re-copied into the game folder manually after each new release.

## Sources

- [Issues](https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2/issues)
- [License: MIT](https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2/blob/main/LICENSE)
- [NeverSinkDev/NeverSink-Filter-for-PoE2 on GitHub](https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2)
- [README](https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2/blob/main/README.md)
- [Releases](https://github.com/NeverSinkDev/NeverSink-Filter-for-PoE2/releases)

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Hysen Labs editorial analysis, written from the project's own repository and release notes. Cite the canonical page: https://hysenlabs.com/projects/neversinkdev-neversink-filter-for-poe2
