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Open-source project
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aseprite

aseprite

GitHub describes it as Animated sprite editor & pixel art tool (Windows, macOS, Linux). The repository metadata lists C++ as its primary language. This article stays within the project description and details documented in the GitHub repository README.

38,697 stars8,651 forksC++License varies
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DEEP OPEN-SOURCE ANALYSIS

aseprite/aseprite: Introduction

GitHub describes it as Animated sprite editor & pixel art tool (Windows, macOS, Linux). The repository metadata lists C++ as its primary language. This article stays within the project description and details documented in the GitHub repository README.

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DEEP OPEN-SOURCE ANALYSIS

Repository scope

GitHub describes it as Animated sprite editor & pixel art tool (Windows, macOS, Linux). The repository metadata lists C++ as its primary language. The README describes the project this way: Sprites are composed of layers & frames as separated concepts. Support for color profiles and different color modes: RGBA, Indexed (palettes up to 256 colors), Grayscale. Animation facilities, with real-time preview and onion skinning. Export/import animations to/from sprite sheets, GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA). Multiple editors support. Layer groups for organizing your work, and reference layers for rotoscoping. Pixel-art specific tools like Pixel Perfect freehand mode, Shading ink, Custom Brushes, Outlines, Wide Pixels, etc. Other special drawing tools like Pressure sensitivity, Symmetry Tool, Stroke and Fill selection, Gradients. Tiled mode useful to draw patterns and textures. Transform multiple frames/layers at the same time. Lua scripting capabilities. CLI - Command Line Interface to automatize tasks. Quick Reference / Cheat Sheet keyboard shortcuts (customizable keys and mouse wheel). Reopen closed files and recover data in case of crash. Undo/Redo for every operation and support for non-linear undo.

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DEEP OPEN-SOURCE ANALYSIS

Support

The README section "Support" states: Official support: support@aseprite.org Social networks and community-driven places: Twitter, Facebook, YouTube, Instagram.

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DEEP OPEN-SOURCE ANALYSIS

Credits

The README section "Credits" states: Aseprite was originally created by David Capello and is now being developed and maintained by Igara Studio and contributors.

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DEEP OPEN-SOURCE ANALYSIS

Credits

The README section "Credits" states: Check the AUTHORS file for details about the active team of developers working on Aseprite.

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DEEP OPEN-SOURCE ANALYSIS

Editorial conclusion

The repository README is the source for this review. It does not replace a local installation or an independent test.

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DEEP OPEN-SOURCE ANALYSIS

Official sources

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Community notes

Community notes