Hyprland
GitHub describes it as Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.. The repository metadata lists C++ as its primary language. The metadata lists the BSD-3-Clause license. This article stays within the project description and details documented in the GitHub repository README.
hyprwm/Hyprland: README details
GitHub describes it as Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.. The repository metadata lists C++ as its primary language. The metadata lists the BSD-3-Clause license. This article stays within the project description and details documented in the GitHub repository README.
Repository scope
GitHub describes it as Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.. The repository metadata lists C++ as its primary language. The metadata lists the BSD-3-Clause license. The README describes the project this way: [![Badge Workflow]][Workflow] [![Badge License]][License] ![Badge Language] [![Badge Pull Requests]][Pull Requests] [![Badge Issues]][Issues] ![Badge Hi Mom]
README details
The README section "README details" states: Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
README details
The README section "README details" states: It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins, easy IPC, much more QoL stuff than other compositors and more...
README details
The README section "README details" states: [ Install ][Install] [ Quick Start ][Quick Start] [ Configure ][Configure] [ Contribute ][Contribute]
Editorial conclusion
The repository README is the source for this review. It does not replace a local installation or an independent test.
Community notes