Library / SDK
chronoxor/CppServer avatar
chronoxor/CppServer

CppServer builds one binary protocol layer over TCP, SSL, UDP, HTTP and WebSocket

Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

1,654 stars321 forksC++MIT

At a glance

What is it?
CppServer is an MIT-licensed C++ networking library built on Asio that presents one asynchronous server and client abstraction across TCP, SSL, UDP, multicast, HTTP, HTTPS and WebSocket, plus an optional binary protocol layer. It suits C++ services that want several transports under one API, and it is a poor fit if a managed package or a maintained dependency chain matters to you.
Who is it for?
Use CppServer if you are writing a C++ service that needs several transports under one asynchronous API and you are willing to build from source with cmake and gcc. Do not use it if you need a package manager, a stable ABI across versions, or a dependency chain you can audit quickly.
Can I use it commercially?
Yes. MIT is a permissive licence: you can use, modify and sell software built on it, as long as you keep its copyright and licence notices.
Is it still maintained?
Yes. The repository last received commits 6 days ago.
What is it written in?
Mainly C++, according to GitHub's language statistics.

Answers come from the project's GitHub data, last synced on October 23, 2026, and from our analysis. They are not legal advice.

Editorial analysis

One abstraction, seven transports

CppServer's pitch is breadth over a single socket type. The README lists TCP, SSL, UDP, UDP multicast, HTTP, HTTPS, WebSocket and secure WebSocket as supported, with server and client examples for each, and it frames the whole thing as a solution to the 10K connections problem.

The mechanisms underneath are not CppServer's own. The README states that the Asio service is "implemented based on Asio C++ Library", and that it uses a separate thread to perform all asynchronous IO operations. So the concurrency model is Asio's io_context, wrapped in a service object that owns the thread.

That framing matters for how you read the rest of the README. What you are adopting is a set of server and client classes layered over a well known asynchronous I/O library, not a novel reactor. The value is in the protocol coverage and the uniform API, not in the scheduling core.

The API reference is published separately at chronoxor.github.io/CppServer, so the README itself stays a tour rather than a specification.

The Asio service: one thread, many servers, more services to scale

The central object is the Asio service, and the README describes the common usage pattern: instantiate one service, start it, and attach TCP, UDP or WebSocket servers and clients to it.

One service handles several servers and clients asynchronously at the same time in a single I/O thread. That is the answer to a common Asio design question, where you either run a thread pool over one io_context or run several io_contexts each with its own thread. The README names both as supported CPU scalability designs, one IO service per thread and thread pool, and points to a separate asio_timer example as well as asio_service.cpp and asio_service.h.

For scaling, the stated answer is to create more than one Asio service rather than to add threads inside one. If you are porting from a thread pool design, that is the part to plan for, because connection assignment across services is your code rather than the library's.

Building on Linux, macOS and Windows is three different scripts

The build is cmake based and needs a system toolchain plus a dependency fetcher. The stated requirements are cmake, gcc, git, the gil tool, python3, and on Linux a few development packages:

shell
sudo apt-get install -y binutils-dev uuid-dev libssl-dev

Install gil, which the README describes as the git links tool:

shell
pip3 install gil

Then clone and resolve dependencies, which is what `gil update` does:

shell
git clone https://github.com/chronoxor/CppServer.git
cd CppServer
gil update

After that, the platform build is a batch script per environment. On Linux and on macOS it is the same:

shell
cd build
./unix.sh

Windows has three variants depending on your toolchain: `unix.bat` under MSYS2, `mingw.bat` under MinGW, and `vs.bat` under Visual Studio. Continuous integration covers all of them, with separate workflows for Linux with clang, Linux with gcc, macOS, and three Windows configurations.

Note that `gil update` is a required step in the documented setup sequence.

The examples directory is the real documentation

There are 22 example programs listed in the repository, and they cover the transport matrix rather than a sample application. The transport pairs are tcp_chat_server.cpp with tcp_chat_client.cpp, ssl_chat_server.cpp with ssl_chat_client.cpp, udp_echo_server.cpp with udp_echo_client.cpp, udp_multicast_server.cpp with udp_multicast_client.cpp, http_server.cpp with http_client.cpp, https_server.cpp with https_client.cpp, ws_chat_server.cpp with ws_chat_client.cpp, and wss_chat_server.cpp with wss_chat_client.cpp.

On top of those sit asio_service.cpp and asio_timer.cpp, which cover the service lifecycle, and proto_server.cpp with proto_client.cpp for the binary protocol layer.

The chat and echo shape is deliberate and useful. Echo is the smallest thing that proves your transport works end to end, so start there rather than with the HTTP server. The same example shape across all eight transports is also how you can compare the APIs, and the README's structure invites that reading.

Certificates are documented in their own README section covering a certificate authority, server and client certificates, Diffie-Hellman key exchange, and separate production and development paths. Read that section before you try the SSL examples.

Fast Binary Encoding is optional, not part of the core

Beyond the socket layer, the README advertises a high level message protocol based on Fast Binary Encoding, a separate project by the same author, and Swagger OpenAPI iterative documentation support.

Both are additions to the transport story rather than the foundation. The binary protocol is what the proto_server and proto_client examples demonstrate.

This is the piece most likely to be irrelevant to you. If your service speaks HTTP and returns JSON, you have no use for it and no reason to take on the schema dependency. If you are moving high volume structured messages between C++ services, it is the reason to pick this library over plain Asio.

The OpenAPI support is worth noting for a different reason. It means you can have an HTTP server that publishes its own specification as you build it, which is a real saving if you are maintaining a public API.

Where CppServer is the wrong choice

The dependency chain is the first concern. Building requires `gil update` to fetch pinned dependencies, and gil itself is a tool from the same author rather than a widely substituted package manager. That is a supply chain decision you should make deliberately: your build reaches out to repositories chosen by one maintainer, on a machine with network access, before any code compiles.

The release history is the second. The most recent tagged release is 1.0.6.0 on 2026-05-27, described as bugfixing. Before that, 1.0.4.0 and 1.0.4.1 both date from 2023-11-19, one of them a fix of the WebSocket close status frame. The repository is not archived and the last push was on 2026-10-14, so work is happening on main, but the tags themselves are sparse.

The 1.0.x version number also implies compatibility you should not assume.

There is no version pinning guidance, no support policy and no stated platform minimums in the README beyond the operating system names. For a service on a public network, those are gaps you fill yourself.

Against writing Asio directly, or picking a higher-level server

The honest comparison is Asio itself. Writing against Asio directly avoids learning this wrapper and its extra dependencies. What you lose is the uniform server and client classes across all eight transports, the Fast Binary Encoding layer, and the OpenAPI integration.

For a simple TCP or HTTP service, Asio directly is usually less work. CppServer earns its dependency when you genuinely need several transports through one interface, or when you want the protocol layer rather than the socket layer.

The other direction is a higher-level HTTP framework. Something written on top of a mature HTTP library gives you a routing layer, request parsing and content handling that CppServer deliberately does not focus on. If your workload is an HTTP API with routing, middleware and templating, the socket-level focus here is not the abstraction you want.

The decision comes down to which layer you are building. Sockets and transports, CppServer has you covered. Application plumbing above HTTP, it does not try to be.

Licence and maintenance in one line each

CppServer is MIT licensed, with the LICENSE file at the repository root. That permits commercial use, modification and redistribution, which is a licensing note and not legal advice. Note that the licence covers this library; the licenses of Asio, Fast Binary Encoding and anything `gil update` pulls in are separate questions you answer yourself.

Maintenance is the more useful signal. The repository is not archived, the last push was on 2026-10-14, and the CI matrix covers Linux with both gcc and clang, macOS, and Windows under MSYS2, MinGW and Visual Studio. A project still testing six build configurations is a project whose maintainer is still doing the work.

Against that, tag 1.0.6.0 from 2026-05-27 and the long gap back to the 1.0.4.x pair in November 2023 tell you to pin an exact commit or tag rather than tracking main.

Editorial conclusion

Use CppServer if you are writing a C++ service that needs several transports under one asynchronous API and you are willing to build from source with cmake and gcc. Do not use it if you need a package manager, a stable ABI across versions, or a dependency chain you can audit quickly. Verify first that `gil update` succeeds in your environment, and check whether the SSL and HTTP examples still compile against your OpenSSL version.

Frequently asked questions

How do I build CppServer on Linux?

Install the development packages with `sudo apt-get install -y binutils-dev uuid-dev libssl-dev`, install the gil tool with `pip3 install gil`, clone the repository and run `gil update`, then run `./unix.sh` from the build directory.

Which protocols does CppServer support?

The README lists TCP, SSL, UDP, UDP multicast, HTTP, HTTPS, WebSocket and secure WebSocket, with separate server and client examples for each of the eight.

What is the gil tool and why is it required?

gil is the git links tool linked from the README, and the documented setup uses it. Install it with `pip3 install gil`, then run `gil update` inside the cloned repository.

How does CppServer handle threading and CPU scaling?

The Asio service is built on the Asio C++ library and uses a separate thread to perform asynchronous IO. The README lists two supported scalability designs, one IO service per thread and thread pool, and says more than one Asio service can be created to scale servers and clients.

Does CppServer work on Windows and macOS?

Yes. The README lists Linux, macOS and Windows as supported, with separate build scripts: `./unix.sh` on Linux and macOS, and `unix.bat`, `mingw.bat` or `vs.bat` on Windows for MSYS2, MinGW and Visual Studio respectively.

What licence is CppServer released under?

It is released under the MIT licence, with the LICENSE file at the repository root. This is a licensing note and not legal advice, and it does not cover the licences of Asio, Fast Binary Encoding or the dependencies pulled in by gil.

Official sources

  1. chronoxor/CppServer on GitHub
  2. Issues
  3. License: MIT
  4. README
  5. Releases
Add this badge to your README

If you maintain this project, the badge below links readers to this analysis and shows its maintenance status from the daily GitHub snapshot. Paste the markdown into your README; add ?metric=license or ?metric=stars to the image URL for a different field.

Add this badge to your README

markdown
[![Hysen Labs](https://hysenlabs.com/badge/chronoxor-cppserver.svg)](https://hysenlabs.com/projects/chronoxor-cppserver)

Was this useful?